﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;


namespace Kamikaze
{
    class Cenario:Objeto2D
    {

        public Cenario(Texture2D texture)
            :base(texture)
    {
        
    }

        public void Update()
        {
        }


    }
}
